📄️ Events
Events flow from the Manager into the active scene, then down through layers to entities and GUI widgets.
📄️ Physics
PhysicsWorld is an entity that simulates AABB collisions with gravity.
📄️ Transitions
Transitions animate between scenes. Pass one to SceneManager.transitiontoscene:
📄️ Cutscenes
CutsceneManager plays scripted sequences and blocks player input while active.
📄️ Templates
The templates package ships ready-made controllers and characters.